Skip to content
La iLahe iL ALLAH

Www.info24.News

The Latest US and World Breaking News Today

info24 news
    News
  • Archaeology
  • Car
  • Celebrity
  • Crafts
  • Nature
  • Radio
  • Sport
  • Technology
  • U.K.
  • Wp
  • AWS Greengrass brings Lambda to IoT devices Amazon
  • Daily Crunch: Fires prompt Lyft to pull e-bikes Daily Crunch
  • Man who died from apparent stabbing identified Local News
  • Bio-Hackers, Get Ready Health
  • “Second Summer” plans to stick around a bit longer
    Local News
  • Tech optimism…in this economy? Equity podcast
  • NASA seeking proposals for two new private astronaut missions to ISS Artemis
  • Preliminary storm damage from this morning’s storms
    Local News

MIT’s remote control robot system puts VR to work

Posted on October 2, 2017

MIT’s Computer Science and Artificial Intelligence Lab (CSAIL) has come up with a use for virtual reality headsets that goes beyond firing them up, checking out a new game, muttering “cool” briefly after 5 minutes of use and then putting them back in the closet: Controlling robots remotely for manufacturing jobs.

The CSAIL research project combines two things with questionable utility into one with real potential, marrying telepresence robotics and VR with manufacturing positions. The system gives the operator a number of ‘sensor displays’ to make it feel like they’re right inside the robot’s head on site, and even employed hand controllers to provide direct control over the robot’s grippers.

This system actually uses a simplified approach compared to a lot of 3D virtual simulated remote working environments, since it just takes the 2D images captured by the robot’s sensors, and displays them to each of the operator’s eyes. The operator’s brain does all the heady lifting of inferring 3D space – which makes the experience graphically light, and actually decreases queasiness and other negative effects.

CSAIL’s team called their robot Baxter, and operating Baxter also makes you feel as if you’re right inside its heads. It’s designed to create a “homunculus model of mind,” or the feeling that you’re a small human sitting in the brain of a large humanoid robot essentially piloting it – like a mech pilot might in, say, Guillermo Del Toro’s Pacific Rim.

Despite CSAIL’s unconventional approach, participants in the study had a higher success rate than with state-of-the-art, more complex alternatives, and gamers in particular were adept at this kind of remote control. MIT CSAIL even proposes it could potentially help put some of the growing population of young jobless gamers down a new career path in commercial use.

Artificial Intelligence, HTC Vive, MIT, MIT CSAIL, Oculus, Robotics, robots, TC, Virtual Reality, VR

Post navigation

Previous Post: Oracle adds AI development service to platform offerings
Next Post: Bumble’s business networking feature launches today

Related Posts

  • Google Photos upgraded with new sharing features, photo books, and Google Lens Google
  • Viber follows Messenger, launches Public Accounts for businesses and brands facebook messenger
  • WeGift, the ‘incentive marketing’ platform, collects $8M in new funding AlbionVC
  • Autonomous buses take to the busy streets of Helsinki Artificial Intelligence
  • Freetrade launches ‘zero-fee’ investment app Europe
  • Ambient.ai aims to provide AI-powered building security, minus bias and privacy pitfalls a16z
  • The macro trends forcing change on the investment management industry Column
  • Here’s how Apple’s stock fared during today’s big hardware event Apple
  • Buttigieg’s CISO resigns, leaving no known cybersecurity chiefs among the 2020 candidates 2020 Election
  • Mulvey makes it official, signs with the Hawkeyes Hawkeye Headquarters
  • No, vaccine side effects don’t tell you how well your immune system will protect you from COVID-19
    National News
  • PullRequest wants to be your company code reviewer code reviews
  • Shooting for greater privacy in DeFi, Sienna Network launches SiennaSwap Arrington Capital
  • Cloudwear Introduces A New Way To Secure Online Accounts Battlefield
Home
Contact
Privacy Policy
DMCA

Francis Street Dublin, Ireland